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New Demo (works also on Geforces)

Started by June 15, 2004 05:09 AM
30 comments, last by b3rs3rk 20 years, 5 months ago
Quote: Original post by b3rs3rk

the problem was glDrawRangeElementEXT()
the number of verts was wrong. but i still can't explain why it worked on ati...

Probably the ATi driver does an additionnal checking or maybe it maps to some non-critical memory where nVidia could be critical.
who knows !?! but the important thing is that now it works good :D
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Nice job! I got 77 FPS on my GeForce3 here at work with everything enabled. Looks good!

Very nice!
Yeah, it works now. About 150-200 fps. Lightmaps+dot3 looks way to dark. You should add some ambinet lighting.
You should never let your fears become the boundaries of your dreams.
i'm still workin on specular... walls look too metallic :P
i was getting around 200fps with everything on. i did find some odd issues. the first few times i ran the program sarge didnt show up. after about 3 times he showed up. another issue i saw was occasionally i could run through walls for a second and fell off of the bridge. otherwise it looks good.
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Definitly running fine on my Ti4800SE now :) Good work

Demo running on Linux/Wine, 800x600x16 ;) [Debian/testing 2.6.6, wine 20040505]

~270-290 no lighting
~270-290 lightmap
~100-130 specular
How do I set my laser printer on stun?
What is your CPU wildfire ?
I can't get over 150fps.
Hardware specs : PIV 1.6GHz + GeForce FX5900XT
Software specs : Mandrake 9.2 + wine-20040505
i've an Athlon Xp 2600+, ddr 512 400mhz , ati radeon 9000 128
Why are you crying ? It's a very good system :)

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