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rotations and what not

Started by September 06, 2000 09:01 PM
1 comment, last by Michael Borromeo 24 years, 4 months ago
hey, i was just wondering if there is a way to rotate an object so its aligned with a normal. thanks
Just a quick thought...

- Use cross product to find the rotation normal
- Use the dot product to find the angle
- Rotate around the rotation normal using the angle

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What determines the sign of the angle around the rotation normal?
(i.e. CW or CCW)

And what if you have to rotate on more than axis, like having to
pitch and roll at the same time?


Wayfarer

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