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Winallegro

Started by August 11, 2000 02:35 PM
19 comments, last by MindWipe 24 years, 4 months ago
Has anyone got it? And has anyone got it to work? I have had lots of problem getting it intalled. And already compiled demo didn''t work. I only saw a window named: "Winallegro somthing" for a really short while and then it diapeared. Has anyone got it to work? Or have anyone got the same problems ? MindWipe
"To some its a six-pack, to me it's a support group."
I''ve gotten it to work, but like I said before it can be a pain in the arse to setup. (As you''re finding out now)

I think I had that problem too, but I can''t remember how I fixed it. I''ll go take a look at what I have left of it and see if I remember...

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As far as the laws of mathematics refer to reality, they are not certain, and as far as they are certain, they do not refer to reality.

-Albert Einstein
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Oh, bah... none of my old stuff is working. I must''ve changed some config setting or something. The best I can say is make sure you''re reading the install instructions right, and try visiting one of the newsgroups (since it dosn''t seem like many people here know about DJGPP). ( comp.os.dos.djgpp )

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As far as the laws of mathematics refer to reality, they are not certain, and as far as they are certain, they do not refer to reality.

-Albert Einstein
>> (since it dosn''t seem like many people here know about DJGPP) <<

I think most people know about DJGPP, but have decided it''s a crappy compiler and ditched it in favor of MSVC++ (or something that can compile Windows programs - DOS is a thing of the past)
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
I have gotten WinAllegro to work with VC++ just great, no flaws at all. Every old program easily compiles using winallegro as well.

BTW, DJGPP is an excellent compiler for DOS\Console programming. DJGPP and Allegro is what got me started in game programming a while back.
Same here Caf...

I just assumed nobody knew much about it since there hasn''t been any other replies up until now. DJGPP dosn''t really suck though, it''s very good at what it''s meant for (DOS programming).

It''s still not a bad thing to use if you want to make a simple, single player game of some kind.

-Tebriel, who still thinks DOS rules

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As far as the laws of mathematics refer to reality, they are not certain, and as far as they are certain, they do not refer to reality.

-Albert Einstein
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Yes, DJGPP is good for what it's meant to do (DOS programs), but as I said, DOS is a thing of the past. I hope it will die soon (DOS, not DJGPP!).

My dream is that Microsoft will remove all DOS/Win3.1 compatibility (that's not spelled right ) from Windows, and everyone who wants to make text based programs will use Linux/*BSD/Windows console instead of DOS and the people who ported DJGPP will rewrite it so it produces Windows console programs instead

How can you think that an OS like DOS, with its stupid 640 kb memory limit, rules? Give me one reason!

And yes, I know that you can get around the 640 kb memory limit with extenders and stuff, but if they would have just taken the time to make it a 32-bit OS when the 386 came "back in the day"...

DOS' way of handling partions on a harddrive is also stupid. Give me mount points or give me death! They should have gone with the Unix way (everything on all harddrives in the system resides under /, much easier to manage).

DOS also has some other limitations (8.3 filenames, FAT, and so on) which makes it a bad OS.

I should have thought a bit about what I said about DJGPP... DJGPP itself isn't crap, but the OS it runs on is crap!

Edited by - Muzzafarath on August 12, 2000 9:25:29 AM
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
Um.. .I think you will find that as of the new releases of Windoze that they are no longer going to support DOS programs. I am not sure but I think that this encompasses Win3.x programs too. It pisses me off because I always loved DOS in comparison to windoze. But I have come to the realisation that DOS is dead , and have turned to DirectX in its wake

-Chris Bennett ("Insanity" of Dwarfsoft)

Check our site:
http://www.crosswinds.net/~dwarfsoft/
Check out our NPC AI Mailing List :
http://www.egroups.com/group/NPCAI/
made due to popular demand here at GDNet :)
quote: Original post by Muzzafarath

How can you think that an OS like DOS, with its stupid 640 kb memory limit, rules? Give me one reason!

And yes, I know that you can get around the 640 kb memory limit with extenders and stuff, but if they would have just taken the time to make it a 32-bit OS when the 386 came "back in the day"...


I was about to have a yell at you about the inacurate 640K bit, but you ammended... luckily for you... BUT IT WAS BLOODY EASY PROGRAMMING FOR DOS! And I am not joking. But if you remember Bill Gate''s famous saying "640K oughto be enough for anyone" then you would realise why it didn''t! LOL! I have 96MB RAM, and I can access the WHOLE BLOODY LOT ... Sucked in BG.. Sucked in for your stupid quote... Hahahahahahahahahhaa... ahem... I think I went a little crazy there...

BRING BACK DOS!


-Chris Bennett ("Insanity" of Dwarfsoft)

Check our site:
http://www.crosswinds.net/~dwarfsoft/
Check out our NPC AI Mailing List :
http://www.egroups.com/group/NPCAI/
made due to popular demand here at GDNet :)
Hey, hey, take it easy
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall

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