MFC-style entry point?
I have been trying to implement a copy of the MFC entry point in my engine. Whilst this would make my engine so easy to use, I can''t figure out how it''s done!
Should I simply use the standard Win32 krap (WinMain, WindProc etc), or is this easily done? I''m looking for suggestions, comments or anythin else you feel is important!
Thanks in advance,
Luke M.,
XEOS Digital Development
XEOS Digital Development - Supporting the independant and OpenSource game developers!
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