Isometric Rts Test
If anyone wants to look at/help test my game you can download a
test version at http://www.serpentsoftware.com
win9x + directx required.
Regards
Bill bill@serpentsoftware.com
Hi there, your game *worked*, but it stayed at the hour glass pointer the whole time. Even when it wasn''t doing anything, other wise I could scroll around make the little guys chop wood and the minimap updated so your doing something right!
All in all pretty nice, fix that mouse bug though...
- Ben
All in all pretty nice, fix that mouse bug though...
- Ben
__________________________Mencken's Law:"For every human problem, there is a neat, simple solution; and it's always wrong."
"Computers in the future may weigh no more than 1.5 tons."- Popular Mechanics, forecasting the relentless march of science in 1949
"Computers in the future may weigh no more than 1.5 tons."- Popular Mechanics, forecasting the relentless march of science in 1949
I tried it out and it looks really good, I ran it and got around 20 fps, and that isnt bad for 800x600x16 for my old P200 pro.
You might want to increase the scrolling rate though.
Possibility
You might want to increase the scrolling rate though.
Possibility
Ran on Win2K. No problems except for the already mentioned hourglass cursor.
Got a steady 36-37 fps
Got a steady 36-37 fps
----------------------
Modian
Modian
Good work! I wish I could do stuff like this. Running a 400mhz P2 with an AGP vid. card I averaged around 47-48 fps (occasionally it hit around 72-73 fps).
"A man can't just sit around." 'Lawn Chair' Larry Walters (1982)
Oh yah forgot to mention... 60fps constant no dips or spikes (Got DX set on "Optimal" Refresh rate) on a PIII 533Mhz w/ Voodoo3 3000 (16mb AGP) and 128mb of ram.
And I''m running Win98se.
- Ben
And I''m running Win98se.
- Ben
__________________________Mencken's Law:"For every human problem, there is a neat, simple solution; and it's always wrong."
"Computers in the future may weigh no more than 1.5 tons."- Popular Mechanics, forecasting the relentless march of science in 1949
"Computers in the future may weigh no more than 1.5 tons."- Popular Mechanics, forecasting the relentless march of science in 1949
Great stuff, ran at a steady 55 fps on my PIII 700 with a GeForce GTS. Nice lumberjacks too
Diemonex Games
Cool game! Ran about 20fps on P200 with 12MB Voodoo2. Would be good if you could select more units at once if the game is going to have combat. I like how the woodchoppers spread out to chop wood (like AOE2).
- Daniel
VG Games
- Daniel
VG Games
- DanielMy homepage
Nice work.
I got about 12 FPS on my sytsem.
AMD K6 233
64 MB RAM
Cirrus Logic 5446 PCI (Video card)
Windows 95 (v4.00.950 B)
#define MY_LIFE BUSY
I got about 12 FPS on my sytsem.
AMD K6 233
64 MB RAM
Cirrus Logic 5446 PCI (Video card)
Windows 95 (v4.00.950 B)
#define MY_LIFE BUSY
http://www.crosswinds.net/~druidgames/resist.jpg
Thank you all for having a look at my first rts test program.
If anyone is willing to help try out the multiplayer version
over the internet /lan etc. I would be gratefull.
The multiplayer test should be ready in a few days.
Maybe I will add some attack units at the same time
Regards
Bill
bill@serpentsoftware.com
If anyone is willing to help try out the multiplayer version
over the internet /lan etc. I would be gratefull.
The multiplayer test should be ready in a few days.
Maybe I will add some attack units at the same time
Regards
Bill
bill@serpentsoftware.com
This topic is closed to new replies.
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