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detecting processor speed

Started by July 27, 2000 04:17 PM
19 comments, last by Julio 24 years, 4 months ago
When he said it should work for pentiums he was including compatables. Most clones, like AMD''s or Cyrix machines *should* work, I know AMD does a pretty darn good job at keeping up with intel, so they should all work. But some cyrix machines (Early Original Pentiums) Didn''t support the CPUID command or a number of other commands and were really just souped up 486''s with a 32bit bus and such. But who here is writing a game to run on a 486 or below??

I''d guess that that code should be safe...
Check out that link I posted, it''ll show you how to check for RDTSC and CPUID support... the only thing you''ll have to do is structured exception handling. (In case it doesn''t support CPUID at all.)

Otherwise happy coding!
See ya,
Ben
__________________________Mencken's Law:"For every human problem, there is a neat, simple solution; and it's always wrong."
"Computers in the future may weigh no more than 1.5 tons."- Popular Mechanics, forecasting the relentless march of science in 1949

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