Stand on a surface?
This may be a dumb question, but please bear with me: How do you make someone stand on a surface?
(please note, all the nonsense I''m about to spew is completely hypothetical; I haven''t implemented any of this)
The best I can come up with is to include a floor''s Y relative in the definition of each model, and a radius to define a bound sphere centered on 0, Y, 0. Then, I test for intersections between the world and my bounding sphere. If I find any intersections, I then test to see if 0, Y, 0 is coplanar and bound by any of the world''s poly''s. If so, I don''t apply a gravity vector to the model''s movement vectors.
Am I anywhere near the right approach? If not, anyone mind giving me a few pointers?
C=64
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