Accesing private data...
In my DirectDraw wrapper I need to access to the direction of a private data from another class...Let me explain:
I have a CDirectSurface class with a private variable,_lpdds, that is a LPDIRECTDRAWSURFACE4 I return with Get(). When I try to create the primary surface I need its direction: something like this: & _lpddsfront->Get()...Which is not legal because & needs a left value...
What can I do?.I´m new at Object Oriented Programming but I think I have done well with setting the surface itself as private, so I don´t want to make it public as CDX does...
The other soluction I´ve think of is creating the front and back buffers in CDirectSurface, by calling a method of it...
The problem in my way is that with the return statement you get a copy of what you return, not the variable itself...
What the hells!
What the hells!
OK, provided I''m understanding you correctly, it sounds like you''re Get() function will return a pointer to the proper surface. That''s fine.
So I think all you''ll have to do is use some parentheses:
&(_lpddsfront->Get());
Wait...why are you passing the address of a pointer? ''LP'' means Long Pointer...can you just pass it as it is?
Vyvyan
So I think all you''ll have to do is use some parentheses:
&(_lpddsfront->Get());
Wait...why are you passing the address of a pointer? ''LP'' means Long Pointer...can you just pass it as it is?
Vyvyan
if your Get() function returns an LPDIRECTDRAWSURFACE, that IS a pointer.
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