All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
20
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Writing for Games
Advertisement
It's time to critique me!
Writing for Games
Game Design
Started by
Run_The_Shadows
January 13, 2004 03:35 AM
10
comments, last by
Run_The_Shadows
20 years, 11 months ago
Prev
1
2
(current)
dcosborn
674
January 19, 2004 02:02 AM
The first 2 "fathers''s" are right, but the last "fathers''s" doesn''t possess anything so it should just be "fathers". ...Assuming I''m not missing something.
Cancel
Save
Anonymous
January 22, 2004 10:52 AM
Looks Dune-ish.
Cancel
Save
Prev
1
2
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
puzzle Ideas for 2d platformer
Game Design and Theory
Ellipse fitting
Math and Physics
Cubemap Sampling Artifacts
Graphics and GPU Programming
String to const char conversion
AngelCode
Make normals from terrain in spherical form.
Graphics and GPU Programming
OpenGL path tracer in C++
Math and Physics
Advertisement
Recommended Tutorials
The Guide to Implementing 2D Platformers
General and Gameplay Programming
Organizing Code Files in C and C++
General and Gameplay Programming
Introducing Xcode Tools for iPhone Development
General and Gameplay Programming
Super-Charged C# Tuples With Unity (C# 7.0) - The Gamedev Guru
General and Gameplay Programming
The Physics of Racing, Part 12: CyberCar, Every Racer
Math and Physics
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top