The perils of D3DVIEWPORT7!!!!!
I get this error.....
''initializing'' : cannot convert from ''const float'' to ''struct _D3DVIEWPORT7''
No constructor could take the source type, or constructor overload resolution was ambiguous
when I set my viewport like so
D3DVIEWPORT7 vp = (0,0,640,480,0.0f,1.0f);
I have defined..
#define D3D_OVERLOADS
Can someone please help me.
Thanks
-David
" The fastest code is the code you don't call "
isn''t it initiallized with braces (curly brackets) not parenthesis?
D3DVIEWPORT vp = {0,0,640,320,0,1};
D3DVIEWPORT vp = {0,0,640,320,0,1};
___________________________Freeware development:ruinedsoft.com
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