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What to Learn After C?

Started by July 21, 2000 04:48 AM
2 comments, last by GaMeStA 24 years, 5 months ago
What should i learn after i finish learning ''Learn C in 24 hours''? I want to become a game console programmer later on in life. Thanks
When there is a will, there is a way...
Even if it sounds dump or stupid, you should learn how to program games.

I''d recommend you to get some books, and start right away.
Tricks of the windows game programming gurus by LaMothe is a good one to start with.



||||-- Our creation is the transformation of one. --|||
||||-- Our creation is the transformation of one. --|||
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There is a major difference between knowing languages and knowing programming.
If you want to be a good programmer i think you should also
learn things like UML or other methods and advanced programming theory like graphs, tree, hash lists and so on. Object oriented programming is the best. I like C++ but even if you prefer C you still can reproduce the object model.
------------------"Between the time when the oceans drank Atlantis and the rise of the sons of Arius there was an age undreamed of..."
I recommend LaMothe''s book too, but also, before you get started on a big game project, you might want to read Game Architecture and Design by Rollings and Morris. It''s not a programming text, but a look at how to go about developing a game, as well as what the industry is/should be like. Throughout the book it has tons of case studies of actual and hypothetical games or situations to illustrate its points, and it''s all very interesting. It''s got a lot of good advice on designing and refining your game idea too, so you don''t do what I do: get a big idea one day, start coding the next day, and then spend a lot of time trying to figure out what the hell I''m doing.


-Ironblayde
Aeon Software
"Your superior intellect is no match for our puny weapons!"

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