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The million dollar question

Started by November 15, 2003 03:01 AM
9 comments, last by DrjonesDW3d 21 years, 2 months ago
Most games want to let the player win. Because of this they put all sorts of balance problems in the units, not the maps. Then, when you get online, these problems are still there. Most games suffer from this, but are patched up for online play overtime. If game designers were more creative, they could use maps for an advanage instead of unfairly tweaking stats. I have seeing this is many games, although most of the time it is very minor. Still, the issue is there.

Scott Simontis
e-mail:ageofscott@comcast.net
AIM:ssimontis
Scott SimontisMy political blog

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