Stick men wars
Anyone ever do stick man war doodles? You know, where you draw a load of stick men fighting each other (Usually in one on ones) The whole scene would take up a piece of A4 and totally disregard any kind of physics and stuff, but would take up time while you were bored (Which is why I usually do them in lectures).
Anyway, does anyone think a game of stick men wars would be a good idea? I suppos it would be kind of like a cross between worms and something like shogun:total war. Any ideas?
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There was a game that made quite a stir on these forums about 6 months ago. It was called Stick Soldiers or something. Might want to look around for it.
Designing such a game as an RTS might be fun and kinda cool, but the chaotic nature would prevent real strategy and limit gameplay.
Designing such a game as an RTS might be fun and kinda cool, but the chaotic nature would prevent real strategy and limit gameplay.
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I always thought Stick men would be optimal for massive scenes and sophisticated inverse kinematics effects. I remember researching some artificial intelligence experiments a few months back, and finding that some teams had made stick men that could walk, run, and climb just by using their joints and limbs, without any pre-set animations or heuristics. It was jerky and awkward, but neat.
And of course everyone loves Xiao Xiao.
And of course everyone loves Xiao Xiao.
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