quote: Threads, or any other asynchronous capability, may not be used in programming bot DLL''s. All execution must be synchronousand now the question: do we have to remove such code completly from the files, or are we allowed to let it be there (commented out etc)? same for debugwindows, should i remove the code completly or can i simply disable it by not calling such functions? in my case the async (or semi async) would be a callback wndproc for the debugwindow T2k
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
question about a rule (GDArena)
quote: Original post by T2kquote: Threads, or any other asynchronous capability, may not be used in programming bot DLL''s. All execution must be synchronous
and now the question: do we have to remove such code completly from the files, or are we allowed to let it be there (commented out etc)? same for debugwindows, should i remove the code completly or can i simply disable it by not calling such functions?
in my case the async (or semi async) would be a callback wndproc for the debugwindow
T2k
You can leave it there and just disable it. Or maybe even just make it a _DEBUG only thing.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement