'Case' expression question
Instead of this:
switch(sw)
{
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9://Code..
Check(sw);
break;
}
Can u save a few hundred lines and do something like:
switch(sw)
{
case 1 to 9://Code..
Check(sw);
break;
}
?
Downloads: ZeroOne Realm
erm no you cant.
But instead of the switch statement you can do:
if ( sw >= 1 && sw <= 9)
{
Check( sw);
}
else
{
// Not valid
}
But instead of the switch statement you can do:
if ( sw >= 1 && sw <= 9)
{
Check( sw);
}
else
{
// Not valid
}
Does the Pentium series even support an indexed jump table instruction? Obviously, it can be emulated with a few instructions.
I remember even on the PDP (where C got it''s start) and VAX systems, the compiler would many times replace case statements with if-else clauses because they were more efficent depending on case statement.
Tim
I remember even on the PDP (where C got it''s start) and VAX systems, the compiler would many times replace case statements with if-else clauses because they were more efficent depending on case statement.
Tim
I''m writing a board game that has repeated tiles at different intervals, so I have to use a weird multi-case thing too. I found it easier on the eyes if I just put all the cases on one line:
switch (num){ case 1: case 4: case 6: case 9: case 13: do_tile_A (); break; case 2: case 5: case 8: case 12: do_tile_B (); break; default: ASSERT (0); // heh heh}
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