16 color question
I am making yet another graphics lib for DOS and I can't find any good examples for 16 color graphics. I can think of many ways to draw in a 256 color mode but the 4-plane memory structure and all of those registers of mode 12h are a little odd.
So, what is the best method of drawing a pixel on the screen in a 16 color mode like 12h(640*480)?
Edited by - The_C_Guy on 7/7/00 1:05:34 AM
http://www.crosswinds.net/~druidgames/resist.jpg
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