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Diablo is isometric

Started by July 05, 2000 09:08 AM
11 comments, last by robinei 24 years, 5 months ago
quote: Original post by Snale

I think they mean 2D + 3D = 5D



Yeah that''s it. Just what we need, another clever little phrase to confuse newbies. I can see the flood of posts coming in now...

quote:
Hi, um, I''m making a kewl RPG, like Diablo2, but I''m having trouble figuring out Blizzard''s 5 dimensional coordinate system. I''m not dumb, I wrote my own graphics engine, but I don''t get 5D at all. Please post all code snippets in Pascal.

Thanx,
PudWhacker


(groan)

ManaSink
lol @ ManaSink! That bit about the newbie was great 5D coordinate system...lol...I haven''t heard anything that funny around here in a long time...post some more...they''re hilarious!
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Diablo II 5D? I would have termed it 2.5D... not 3D (or not fully) and definitely not 2D. I would probably go 2.8D

As for co-ordinate system! HAHAHA! Doesn''t this guy know that you only have 3D coordinates? 4D would be time so I wouldn''t class that as a coordinate, more like a continuous 3D space... and 5D would be just another map . Co-ordinates! Ha.... I agree that it is the funniest thing I have heard since my sister thought that Diablo was a person (one of my friends)!


-Chris Bennett ("Insanity" of Dwarfsoft)

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http://www.crosswinds.net/~dwarfsoft/
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