Paralax Scrolling question
What''s the best speed for the backround to scroll in relation to the foreground??
Thanks,
wolfman8k
Depends on what type of background
if it''s the moon, it should be really slow
if it''s grass (infront foreground) it should be faster than the foreground
if it''s woods (behind foreground) it should be slower than the foreground.
it depends on the size of the trees etc.. just play around and see what looks best
if it''s the moon, it should be really slow
if it''s grass (infront foreground) it should be faster than the foreground
if it''s woods (behind foreground) it should be slower than the foreground.
it depends on the size of the trees etc.. just play around and see what looks best
Well Now,
try creating a background and foreground
of equal detail and size. Or as has been
suggested just experiment.
STVOY
Mega Moh Mine!!
try creating a background and foreground
of equal detail and size. Or as has been
suggested just experiment.
STVOY
Mega Moh Mine!!
the nearer the plane, the faster the scrolling.
the farther the plane, the slower the scrolling.
Remember Thales? and his triangles properties:
S: the speed you are looking for
D: depth of the plane which speed you are looking for
Sr: the reference speed of the main plane (where the characters move)
Dr: the depth of the reference main plane (from an eye point of view)
Then Sr/S = Dr/D, and S = Sr*D/Dr
the farther the plane, the slower the scrolling.
Remember Thales? and his triangles properties:
S: the speed you are looking for
D: depth of the plane which speed you are looking for
Sr: the reference speed of the main plane (where the characters move)
Dr: the depth of the reference main plane (from an eye point of view)
Then Sr/S = Dr/D, and S = Sr*D/Dr
This topic is closed to new replies.
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