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So basically you''d need to come up with a new and dynamic way for players to join the game without being completely overwhelmed (like they were in 10six), a revised interface, and genius artificial intelligence (or a buncha neat defenses) for when the player isn''t there.
Already got that covered...A configureable AI that can be set to do what you tell it in the event of an attack (example Send half units if low on units train more, Send all units if low on units train more, Ignore, Open chat and say help at "cooredinates", Do This then do that). When your gone the AI is activated it will continue gathering resources and train more villagers if needed make sure there is enough food for your soliders etc