NAT translation with SDL net?
Hey gurus..
I''ve started the implementation of our latest project and we decided to go with a client/server architecture using the SDL net library.
The client portion is humming along, but I need to do some testing with the actual network modules.
Does SDL net support NAT translation? How would I go about implementing such a thing if it doesn''t?
thanks for any answers guys!
Learn about game programming!Games Programming in C++: Start to Finish
Also just going through some searches in this forum on SDL net, and there''s quite a few opinions that SDL net isn''t really a good way to go. There''s complaints that it''s a bit too slow of a library and recommend just coding servers specific to the OS to take advantage of platform specific modules.
Is this still the case?
I realize it''s a different topic entirely, but *sigh*
thanks.
Is this still the case?
I realize it''s a different topic entirely, but *sigh*
thanks.
Learn about game programming!Games Programming in C++: Start to Finish
July 23, 2003 11:45 PM
http://gameprogrammer.com/game.html
I haven''t gotten to networking yet, but this might be good.
I haven''t gotten to networking yet, but this might be good.
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