Those bots were stupid (not that they needed to be otherwise), but it looks like it''s going to be a lot of fun
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quote: Original post by d000hg
Khawk:
How long have you been working on this - I imagine it''s an ongoing project of yours you decided would be good for GameDev, not a competition idea originally?
It seems like a very interesting project to have worked on - I can imagine a compSci lecturer being very impressed by using interfaces and such! I saw something similar that was very basic 2d graphics but the creator had opted to write their own interpreted assembly language instead of using your method. What is your motivation for this project - you mention this isn''t the final stage so what eventually?
Read about my game, project #1
NEW (18th December)2 new screenshots, one from the engine and one from the level editor
John 3:16
quote: Original post by T2k
hehe cewl :D, but one think, am i correct or do the bots sometimes dissapear from enemy view at levelborders (have seen kevin hunting kevin saying i see him till top border, after this he had no idea where the enemy bot was looking directly at him)???
bobby wins without moving, wowbut what a weapon was he holding, a sword?
[edit:]kevin 56hp, bobby 100hp, time over => kevin wins, BUG
press F10 for FOV...
quote: Original post by Xgkkp
Hmm.. I''m just wondering, what happens in the case where a bot is partially obstructed by an obstacle?
And maybe it might be worth setting up a forum dedicated temporarily.. like the politics forums was. i can see lots of discussion![]()