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transform normals from world to projection space

Started by June 20, 2003 06:08 AM
-1 comments, last by lun123 21 years, 8 months ago
I have problems transforming polygon normals from world space to projection space. I use view * projection matrix to transform vertices, and transpose of the inverse of view * projection matrix to transform the normals. However, when I homogeneous divide the transformed vertices and recalculate the normal using cross product, the result is different from the one using transpose + inverse. What could be wrong? Give me some hints please...

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