Game models in 3ds max
I am making some 3D models for my program in 3DS MAx. If i want to animate a cockpit on an airplane for example, should i weld the vertices of the cockpit to the airplane or leave it as a seperate element attached to the plane?
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein (1879-1955) That is so very true...
Depends on if you're using bones for the plane, or just animating the objects by themselves. Using bones can work both ways.
John
[edited by - z3lda on May 7, 2003 8:45:53 PM]
John
[edited by - z3lda on May 7, 2003 8:45:53 PM]
John
Endboss Games
Endboss Games
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