My favorites list is based more on accomplishment than individual games.
David Braben - Although his career hasn''t been too impressive (compared to some of the other "great ones"), his work on Elite was. 18 years later, I still fire this game up once in a while. Braben along with Ian Bell, managed to create a huge universe (over 1000 unique planets), with various missions, using 3D graphics on computer with 64k and .4MHz processors!
Gary Gygax - Ya said GAME designers, not VIDEO GAME designers! ;-) Of course, we all know him. He created the original Advanced Dungeons & Dragons that nearly every CRPG to this day is based off of. Ya have to admit that it was quite a bit of detail to be accomplished with just pen and paper.
Tim Schafer - In this case, his games speak louder than his accomplishments. Grim Fandango, Full Throttle, Day of the Tentacle, and Monkey Island were some of the most entertaining games I''ve played.
Although these are some of my favorites of past to present, I believe Peter Molyneux and Will Wright will probably have a huge influence on games of the future.
- Jay
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