quote:
Original post by Ysaneya
I'm not sure if someone already mentionned it but here's an idea: allow one save per X amount of time. Like, one save every 5 mins, or one save every 10 mins ? or one save every 15 mins ?
Y.
That is an interesting idea. In order to get rid of players constantly saving and loading, you limit saves to automatic saves every X minutes.
If they sit around and wait the interval to save, they wasted about X minutes.
If they don't and they die, they waste X minutes at most(maybe when you die, it will save 1 minute after you load from your last spot to move you forward, but as long as you stay alive after that, it will only save every 15 minutes or so).
If they dont and they don't die before the next save interval they don't lose anything but maybe a few health.
I like it; it eliminates both the problem of saving too often and the problem of having to start too far back after death. Maybe make the time depend on difficulty level also, like 5 minutes for very easy and 30 for very hard.
[edited by - Extrarius on March 29, 2003 1:11:06 PM]
"Walk not the trodden path, for it has borne it's burden." -John, Flying Monk