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how do you store 3d models?

Started by May 09, 2000 11:43 PM
7 comments, last by youngo 24 years, 7 months ago
how do you store 3d models in files?? where can i find out more info about this?
Uh, most 3d modeling programs have a "save" function. Aside from by sarcasm (even though my answer is simply true), 3d models are merely an array of 2 by 3 matrices...data which actually could be stored in a plain ASCII text file. Even as you add textures and surface colorization for a polygon formed by 3 or more matrices, this data can merely be added as a property of each matrix element in the central and governing array. Hope that wasn't too much info, but that really is how 3d models are stored by programs like Rhinoceros, 3DSMAX, etc., perhaps with more organization for efficiency.

Edited by - bacteriophage on May 10, 2000 1:22:07 AM
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what are the 2 by 3 matrices for?

quote: Original post by bacteriophage

3d models are merely an array of 2 by 3 matrices...

1:22:07 AM



how do you store 3d models in files??
where can i find out more info about this?
echo?
Try looking at www.wotsit.org

They have lots of information about lots of file types... if this is what your looking for.

40

www.databyss.com
www.omlettesoft.com

"Don''t meddle in the affairs of wizards, for they are subtle and quick to anger."
-40
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are you talking about 3d file types for the purposes of parsing? or for storing in a different file format so that players can''t jack around with the models?

a2k
------------------General Equation, this is Private Function reporting for duty, sir!a2k
You could try writing your 3D data to a file.

-Icarus
-Andreas
for storing in a different file format so that players can''t jack around with the models

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