quote: Original post by alnite
1. If he sucks, the game becomes sucks. Those players who are under his control will probably leave and never play.
2. If you do not allow assasination, the game sucks even more. Basically, you have to WAIT until a new king has been elected, as Spoonster has pointed out.
3. If you allow assasination, there will be too many assasinations going on. Everybody wants to be a king, everybody wants to kill a king. So, what''s the point of having a king?
A: "Hey, we just got a new king?"
B: "Really, what happened to that jerk? Who killed him?"
A: "Some doods killed him. I don''t know, we got 5 king assasinations in just 6 hours."
1. and 2.: if you have kings, or others with higher ranks of some kind, you have to have assassinations or something like it. Otherwise, you''ll just be stuck with whatever idiot is currently on the throne. I agree 100%
3. Then the way to become king would be to let people know that getting rid of you isn''t worth the trouble. Either keep some good bodyguards, so people won''t risk their lives killing you, or actually do a good job. (The latter might only be possible if there''s more than one kingdom in the game. If 3 hostile kingdoms are waiting for a chance to attack, you''ll get a chance to show your worth as a king...
Finally, people might not all want to be kings if it actually means you can get assassinated...
quote:
As Caption Goatse has said, kids play, adults play, not every body is a good guy.
I guess the trick is to let the bad guys make some trouble, to spice up the game a bit, without spoiling it for everyone else. Otherwise what are the good guys supposed to do? They need bad guys to compete with. If they don''t get that, they get bored... That''s pretty much the problem with current games. Either the "bad guys" are in charge, spoiling it for everyone else, or people are prevented from being bad guys, and then the game is just plain boring...