FFT's
Got any good resources on FFT''s, the ones under articles aren''t very helpful.
... or go to your local library and borrow just about any book on engineering mathematics (or spectral analysis).
Timkin
Timkin
http://www.dspguide.com/pdfbook.htm
-potential energy is easily made kinetic-
There is a fairly easy to understand article at http://www.relisoft.com/freeware/freq.html
What are you trying to do?
Author, "Real Time Rendering Tricks and Techniques in DirectX", "Focus on Curves and Surfaces"
What are you trying to do?
Author, "Real Time Rendering Tricks and Techniques in DirectX", "Focus on Curves and Surfaces"
Author, "Real Time Rendering Tricks and Techniques in DirectX", "Focus on Curves and Surfaces", A third book on advanced lighting and materials
I don''t want to be redundant on top of the great replies that the moderators offered but a good explanation of the FFT algorithm is in "Wavelets made easy" by Nievergelt. This book is not great for an all around undertanding of fourier transforms though. I took a class on FT and the book we used gave a more complete explanation of the method and what you want to use it for, "a first course in fourier analysis" by kammler. It''s not a great book(i think, though everyone seems to disagree with me), but its definetly thorough.
-Grady
-Grady
----------------------------www.physicsforums.comwww.opengl.org
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