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Game Algorithms

Started by January 05, 2003 11:06 AM
3 comments, last by bbays50 22 years ago
Hello everyone, I am new to this forum, but I was wondering if anybody would know of a place that might have game algorithms. What I am trying to do is create a 2D fighting game (like street fighter or mortal kombat). I was looking for some place that might have a listing of what needs to go in conceptually. Thanks, Benjamin Bays
Sadly, it''s a LOT more complicated than just picking up a ''recipe'' for Mortal Kombat or whatever. Generally you need to learn a programming language, learn the fundamentals of programming, learn the fundamentals of game programming, and then learn as you go. I suggest you click the ''For Beginners'' link at the top of the page, or post in the For Beginners forum. Good luck.

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Perhaps I was not to specific in my post. I have been programming for nearly four - four and half years now. For the past two I have studied C++. Within this language, I have learned many fundamentals, including loops, data structs, linked lists, binary trees, windows programming, etc, etc.

Anyways, without giving you my life story...For the past couple of months I have been trying to "quench my thirst" for learning about game programming in OpenGL (I am sure everyone was at this stage at one point or another). And I was wondering (since I am a senior in high school and have no teacher for this subject), if there was a place where perhaps I could get the source code for an engine that would run a game like mortal kombat or street fighter. Unless, that is, if there is a better place to go to learn the fundamentals that go into a game like this. Perhaps somebody would like to volunteer to teach me from the ground up?


Thanks again,
Ben Bays
If you want a pointer on how to get started in making a 2D fighting game, I suggest you start with SDL or Allegro. Since you have been programming under C++ for a while, the libraries should be pretty straightforward. You might find a good SDL tutorial though at Cone3D on how to make 2D games.

If it is OpenGL you want to learn, you should try NeHe. NeHe is the the way most people on these boards learned OpenGL, and they are an excellent set of tutorials.

On game programming, I am afraid you will have to find your own way. Most people learn game programming by thereselves, and if you someone does teach you you should consider yourself very lucky. If you really want to be taught game programming, I would recommend Game Institute. It has relatively cheap courses and -- from what I hear about it -- it is very good.

Good luck and Godspeed!

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You may want to look up mugen, which is a fighting game creator, for some inspiration. I don''t know of any opensource 2D fighting games or game engines out there, but you can check source forge and see if something is available.

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