Vector Directions
Vectors are usually given in relation to the origin. Of course, there can be many different origins since there is both a world coordinate system and various relative coordinate systems. So it really depends on which system you are using.
I don''t mean to confuse things but it might be an easier way of thinking of things... but who knows?
Here goes... A vector can be represented by two points, which in certains terms, is really a vector that is translated away from it''s origin.
So... V = <1, 1> can actually be moved to (and still have the same magnitude and direction) to V'' = <2, 2> forcing it''s origin to now be <1, 1>. So this "segment" <1, 1>-<2, 2> is now your V''.
I hope that helped if not confused you. =)
-Lewis [m80]
Play QUADz MX @
www.m80produxions.com
Here goes... A vector can be represented by two points, which in certains terms, is really a vector that is translated away from it''s origin.
So... V = <1, 1> can actually be moved to (and still have the same magnitude and direction) to V'' = <2, 2> forcing it''s origin to now be <1, 1>. So this "segment" <1, 1>-<2, 2> is now your V''.
I hope that helped if not confused you. =)
-Lewis [m80]
Play QUADz MX @
www.m80produxions.com
Lewis [m80]Interactive Designerhttp://ismstudios.com
Exactly. That''s just translating a vector to another point and using a relative coordinate system.
December 15, 2002 06:05 AM
Actually, a geometric vector doesn''t have an origin in itself. Rather it can be said to represent the set of all directed line segments having a specific length and direction. More generally, a vector is simply an element of a vector space.
Yeah! Maybe we can say direction and magnitude make a vector.
And we can also think in this way:
2 points detremine a vector, the start point and the end point.
If their coordinates are (xs, ys) and (xe, ye), then the vector will be (xe - xs, ye - ys). And the magnitude is:
the square root of (xe - xs)(xe - xs) + (ye - ys)(ye - ys).
Hope that will help.
And we can also think in this way:
2 points detremine a vector, the start point and the end point.
If their coordinates are (xs, ys) and (xe, ye), then the vector will be (xe - xs, ye - ys). And the magnitude is:
the square root of (xe - xs)(xe - xs) + (ye - ys)(ye - ys).
Hope that will help.
December 16, 2002 11:28 AM
quote:
2 points detremine a vector, the start point and the end point. If their coordinates are (xs, ys) and (xe, ye), then the vector will be (xe - xs, ye - ys). And the magnitude is:
the square root of (xe - xs)(xe - xs) + (ye - ys)(ye - ys).
It is, if the coordinates are given relative an orthonormal base.
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