My tutorial...
Howdy.
I just had a tutorial posted on AI Depot :
Decision Trees and Evolutionary Programming. If anyone is interested in reading through it, I would truly appreciate feedback on the concept and the methods. The grammar most likely is terrible, but please hold those comments or at least be gentle. 8^)
-Kirk
[edited by - KirkD on December 9, 2002 9:37:18 AM]
Hi,
I read through your article and overall think it was very good.
My only complaint being that you do not go in to enough detail of the random mutations.
I understand the principle of this matter but would it be for example swapping the child nodes around e.g. in figure 4 A mutation might be if enemies are nearby, yes=eat, no=hide, and where this would obviously reduce the fitness factor some mutations might be good.
Thanks, Meto
I read through your article and overall think it was very good.
My only complaint being that you do not go in to enough detail of the random mutations.
I understand the principle of this matter but would it be for example swapping the child nodes around e.g. in figure 4 A mutation might be if enemies are nearby, yes=eat, no=hide, and where this would obviously reduce the fitness factor some mutations might be good.
Thanks, Meto
Good point!
The mutations I used were applied only to nodes (not leaves) and consisted of moving the decision point one point to the numerical left or right, changing the decision point to a random value for the chosen feature, picking a new feature at random, or completely regrowing the subtree rooted at that node.
-Kirk
The mutations I used were applied only to nodes (not leaves) and consisted of moving the decision point one point to the numerical left or right, changing the decision point to a random value for the chosen feature, picking a new feature at random, or completely regrowing the subtree rooted at that node.
-Kirk
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