Hi,
Would performance increase if you distribute client connections in a client/server environment over a range of ports?
From the perspective of a turn-based game model, would it really hinder performance if i just had clients connect to one designated port on the server, or do you rally have to balance the connections over many ports?
I was sort of thinking it wouldnt be an issue because http only uses 1 port and traffic can be very demanding on some sites, but for games i dont know if there would be a congestion issue or not, with the rate of data transfer.
Regards
Rob
Nope, it really doesn''t matter. Certainly not in any noticable way...
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If I had my way, I''d have all of you shot!
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For most applications listening on multiple ports would actually hurt performance, particularly connection oriented protocols implemented on TCP/IP.
November 23, 2002 09:45 AM
A port is just a number that a network packet carries in it''s header. Thats it, just a number.
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