Advertisement

A Cross-Platform Audio SDK (Win32, Linux & Mac)

Started by October 26, 2002 09:39 AM
4 comments, last by z9u2K 22 years ago
Ever since I''ve installed the new RedHat Linux 8.0 and started to convert my engine to a cross-platform engine, I could''nt found an audio SDK which compiles with Liux, Windows and Mac. I''ve heard about OpenAL but it seems it doesn''t supports Linux... Somebody knows a good open-source adio library?
AFAIK OpenAL has support for linux. You might also checkout fmod. (I forgot, fmod isn't open source but still available for linux and many other platforms.)

[edited by - baumep on October 26, 2002 11:24:41 AM]
baumep
Advertisement
FMOD is open source.... isn''t it?

also don''t double post

Beginner in Game Development?  Read here. And read here.

 

Audiere

http://audiere.sourceforge.net/

Do not meddle in the affairs of moderators, for they are subtle and quick to anger. ANDREW RUSSELL STUDIOS
Cool Links :: [ GD | TG | MS | NeHe | PA | SA | M&S | TA | LiT | H*R ]
Got Clue? :: [ Start Here! | Google | MSDN | GameDev.net Reference | OGL v D3D | File Formats | Go FAQ yourself ]

[edited by - Andrew Russell on October 26, 2002 10:02:38 PM]

PortAudio
FMOD rules !
Z

This topic is closed to new replies.

Advertisement