A question to all the guys out there wanting to build mmorpgs.
why have I never seen anyone talk about this:
http://www.nevrax.org
I have used a lot of components in my engine which is 90% complete.. we took awhile off engine mech to work on design structures and content.
Just wondering as I found it a wealth of code but I see nobody else talk about it =]
[edited by - Imperil on October 11, 2002 9:22:06 PM]
btw for anybody interested, my company (which is using a lot of the NeL engine components in our game) will have our website online in approximately one month or so, in which we will have tutorials, examples, etc.
We have worked with the NeL engine for awhile and we will be posting all changes we make to it on our site as extras.. even if they are not approved by nevrax as an official nel update.
We have worked with the NeL engine for awhile and we will be posting all changes we make to it on our site as extras.. even if they are not approved by nevrax as an official nel update.
I tried Nel, but the snowball demo only gave me 20fps offline, and it took 3 hours to compile everything before I could even play around with the software. Eventually I gave up as it was too frustrating. If they release a prebuilt Win32 SDK (prebuilt libraries with includes) I may look at it again.
---------------------http://www.stodge.net
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