Making transparent ( color keyed ) Sprites.
Hi All !
I render good quality sprite image in Pov-Ray without antialiasing, then i need to make it smaller. When resizing i got antialiasing effect and in game sprite look like with a contour of background color.
How to make background undepended transparent(color keyed-without alpha) sprites ?
For example i grab(Print Screen) Heroes4 cursor, then use as a sprite in program - it look fine in any fone ...
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