Looking for Team Members
WotRpg is a MMORPG in development based on the Wheel of Time series by Robert Jordan. Currently we have a four person team, which includes a 3d modeler, composer, fx programmer, and designer/project lead. We are planning to add tons of features including, a dynamic channeling and combat system, player built cities and kingdoms, player run guilds, a true 3D environment which includes stunning 3D effects, just to mention afew. We are in need of several more members. WotRpg is being developed in the Torque Game Engine (this is the same engine that powers tribes 2) for any of you who do not know. We have job opening for four positions at the moment.
Positions:
Head Netowrk Programmer: Person must have a strong c++ backround. Also must be able to develop a plan to convert the current Torque network code into an infrastructure that supports a MMORPG. Also must be able to direct coders on implementation of this, along with implementing it themselves. A Torque development license is required. Person must be motivated and a team player. Pay will be a percentage of the completed product.
Head Programmer: Person must have a strong c++ backround. Must also have a good understanding of the Torque Game Engine Source code. They must be capable of working with other programmers. Will be responsible for schedualing/implementing aspects of the project into the code. A Torque development license is required. Again pay will be negotiated as a percentage of the completed project.
Programmer: Person must know c++ well and either be familiar with or willing to learn the Torque Engine Source code. Will be responsible for coding aspects of the game. Must be a team player. A Torque development license is required. Pay will be negotiated as a percentage of the completed project.
Network Programmer: Person must know c++ and have a good understanding of the network librarys specifically or be willing to learn. A Torque License will not initially be required for this position, however it may become necessary to get one at some point. Primarily persons in this position will be creating the new net code for WotRpg. Pay will be negotiated as a percentage of the completed project.
If you have any questions please contact me at adawyn@wotrpg.com
September 26, 2002 07:29 PM
Since it sounds like this is a commercial venture, do you actually have a license to develop games based on WoT?
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