Win32 Compilers - which one?
Hi,
This is probably an easy choice for me, since I''ve already got Visual C++ 6.0.
But this quote has put me off a bit:
"I periodically receive messages saying that the most recent version of Visual C++ will not compile many of the programs in the book. Let me attempt to be diplomatic here. Microsoft has stated that what they are creating is "a Windows compiler." Their interest is in creating a compiler that makes Windows programs, and not one that is compliant to the C++ Standard. As a result, the Standard C++ features in VC++ have been increasing at a relative crawl, and you should not expect VC++ to compile many of the programs in the book."
- http://www.bruceeckel.com/
I''ve heard Borland''s Win32 Compiler is quite good too. But I don''t want to be spending big-bucks as I''m only a poor university student. Do they have an evaluation version?
I am a beleiver that going "against" Microsoft just because they''re big and successful is stupid, but if it''s going to impede my learning of the true C++ language, maybe I should use a different compiler?
I want to - eventually - program graphicly intense windows applications (starting out with a simple 2D game).
What''s the recommendations from this forum?
Get DevC++, it''s free, and uses the (standard compliant) GCC [cross] compiler.
http://www.bloodshed.net/
2DNow - for the 2D game developer in you
http://www.bloodshed.net/
2DNow - for the 2D game developer in you
From what I understand, most of the industry uses Visual C++. Thats what I use and I havent had any compiler specific problems.
quote: Original post by Noods
From what I understand, most of the industry uses Visual C++. Thats what I use and I havent had any compiler specific problems.
Ever used partial template specialisation ? Ever railed about the scope of for loop initialisers ? Ever got suckered into using non-portable extensions ?
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Yes Dev-C++ is what I use and I think it's the best one out there. Really great compiler and very compliant with the C++ standard, it also has really great IDE. FREE.
[edited by - Fucho on August 21, 2002 3:00:00 AM]
[edited by - Fucho on August 21, 2002 3:01:43 AM]
[edited by - Fucho on August 21, 2002 3:00:00 AM]
[edited by - Fucho on August 21, 2002 3:01:43 AM]
quote: Original post by llyod
Get DevC++, it''s free, and uses the (standard compliant) GCC [cross] compiler.
GCC isn''t completely standards compilent either. Moreso than VC++ 6, though. VC++ .NET is better than VC++ 6, but may not be as compilant as GCC. The next revision of VC++ is supposed to be even more compliant. I remember reading somewhere that MS was aiming for complete ANSI C++ compilance, but I can''t seem to find the quote anymore (maybe it was just a figment of my imagination )
If I had my way, I''d have all of you shot! codeka.com - Just click it.
quote:
I''ve heard Borland''s Win32 Compiler is quite good too. But I don''t want to be spending big-bucks as I''m only a poor university student. Do they have an evaluation version?
Yes Borlands compiler is more C++ compliant and canbe downloaded free (and legally) from borlands website. you may want to have a look around for an ide for it tho
Neil
WHATCHA GONNA DO WHEN THE LARGEST ARMS IN THE WORLD RUN WILD ON YOU?!?!
WHATCHA GONNA DO WHEN THE LARGEST ARMS IN THE WORLD RUN WILD ON YOU?!?!
quote: Original post by Dean Harding
I remember reading somewhere that MS was aiming for complete ANSI C++ compilance, but I can''t seem to find the quote anymore (maybe it was just a figment of my imagination )
http://www.gamedev.net/community/forums/topic.asp?topic_id=97592
"We should always be disposed to believe that that which appears white is really black, if the hierarchy of the Church so decides."
Ignatius Loyola, founder of the Jesuits
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quote: Original post by Arild Fines
http://www.gamedev.net/community/forums/topic.asp?topic_id=97592
Yes! I''m not crazy! At least, not this time... can''t wait
If I had my way, I''d have all of you shot! codeka.com - Just click it.
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