Simple image load and embedding sounds
I''d like to draw an image into the video buffer using only the standart libs included with VC++. Does anyone happen to know any good tutorial(s) for it? Second... how could I make a .wav sound loop during the program. (win32)
-thanx
C++ has no support for this sort of hardware dependent thing. You could sit back and write all the code necessary to write to the video buffer for all possible cards, but that''s exactly what graphics APIs and device drivers are for [to eliminate redundant coding].
If you''re simply looking to use what''s come with VC++, then look into the Windows GDI.
If you''re simply looking to use what''s come with VC++, then look into the Windows GDI.
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