How do you create a multiplayer, online card game?
I''m trying to make a JAVA version of a card game using a new deck of cards. The reason is I have a Macintosh and a Dreamcast, and I want those players, as well as the new systems, to be able to play my game. I don''t understand how to to make random objects appear, namely cards with different properties, like differing numbers and suits, how to ensure a certain quantity of each card, namely 1, how to link up players in multi-player games, and most importantly, how to show certain cards to everyone, certain cards to one person, and certain cards to no one until later when drawn or turned over. Does anyone have any advice for me on this?
You should learn basic game programming before trying to do it over a network. Network programming is quite hard comparatively. You should get a book on Java programming. You could also get some source code for card game to study.
Java isn''t used on consoles really. You might be able to get it for dreamcast linux but I don''t think it would run very well.
You would have to spend a lot of time on this project.
wierdd@hotmail.com
www.ipeg.com/~rlfc
Java isn''t used on consoles really. You might be able to get it for dreamcast linux but I don''t think it would run very well.
You would have to spend a lot of time on this project.
wierdd@hotmail.com
www.ipeg.com/~rlfc
kdIXfA.gamedev.10.coreyh@xoxy.netwww.ipeg.com/~rlfc
I suggest making a single player Black Jack game before trying to do a card game over the net.
Once you know how to make a functioning card game on a single PC, you''ll be ready to tackle the added complexity of network coding.
Ben
IcarusIndie.com [ The Rabbit Hole | The Labyrinth | DevZone | Gang Wars | The Wall | Hosting | Dot Com ]
Once you know how to make a functioning card game on a single PC, you''ll be ready to tackle the added complexity of network coding.
Ben
IcarusIndie.com [ The Rabbit Hole | The Labyrinth | DevZone | Gang Wars | The Wall | Hosting | Dot Com ]
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