Arkanoid Collision Detection
Can somebody point me in a good direction? I''ve been thinking about this for quite some time and have a few ideas, but I''m not sure what would work the best. This is for circle with rectangle collision. Should I store the blocks in a matrix relative to where they are on screen or in an array that also keeps track the coordinates of each block - the latter would allow me to have things like moving blocks, etc.
Thanks in advance.
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