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Game Design and Theory
Game design discussion.
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RPG: elemental vs magical/physical attribute system
Started by
Ashaman73
with
5
comments, last by
Roots
15 years ago
Game Design and Theory
organizing ideas and rules?
Started by
MajorShredd
with
3
comments, last by
MajorShredd
15 years ago
Game Design and Theory
Prehistoric Action Adventure - feedback needed
Started by
Chad Ng
with
3
comments, last by
Chad Ng
15 years ago
Game Design and Theory
Gameplay elements I'd like to see/use
Started by
The Paul
with
8
comments, last by
Dinner
15 years ago
Game Design and Theory
Innovative social shooter : part 2 - rules example
Started by
illison terry
with
5
comments, last by
AngleWyrm
15 years ago
Game Design and Theory
Animal Planet
Started by
Wavinator
with
21
comments, last by
theOcelot
15 years ago
Game Design and Theory
Customizing RTS factions during gameplay
Started by
Kahotep
with
5
comments, last by
doomhascome
15 years ago
Game Design and Theory
Limited gameplay - good or bad idea?
Started by
Sabot
with
11
comments, last by
Stroppy Katamari
15 years ago
Game Design and Theory
Is failure an option?
Started by
Eigen
with
19
comments, last by
mrchrismnh
15 years ago
Game Design and Theory
Branches and stuff
Started by
Portugal Stew
15 years ago
Game Design and Theory
game play advice?
Started by
rlindbeck
with
3
comments, last by
WavyVirus
15 years ago
Game Design and Theory
Take away Obstacles
Started by
Punk Designer
15 years ago
Game Design and Theory
Savage Continent (another RTS design)
Started by
Kahotep
with
6
comments, last by
doomhascome
15 years ago
Game Design and Theory
Stacking crabs (and abilities!)
Started by
CaptainLogic
with
7
comments, last by
CaptainLogic
15 years ago
Game Design and Theory
Innovative social shooter : part 1 - game overview example
Started by
illison terry
with
5
comments, last by
illison terry
15 years ago
Game Design and Theory
New Project - Milo Streets
Started by
MiloStreets
with
3
comments, last by
BillinghamJ
15 years ago
Game Design and Theory
TA/SupCom Economy Question
Started by
RobAU78
with
8
comments, last by
Sandman
15 years ago
Game Design and Theory
Minigames with purpose within Games
Started by
AaronNobleMcGrath
with
9
comments, last by
sitwind
15 years ago
Game Design and Theory
Angry, curious, and watchful monsters, will it work ?
Started by
Ashaman73
with
15
comments, last by
Ashaman73
15 years ago
Game Design and Theory
someone should make an alternative to spore
Started by
klefebz
with
19
comments, last by
Beyond_Repair
15 years ago
Game Design and Theory
Game Idea
Started by
Phenoca
with
4
comments, last by
Phenoca
15 years ago
Game Design and Theory
A New Race
Started by
GninjaGnome
with
33
comments, last by
GninjaGnome
15 years ago
Game Design and Theory
Side-Scrolling RTS Concept
Started by
abraxasdot
with
3
comments, last by
CHUDMEAT
15 years, 1 month ago
Game Design and Theory
Use google documents for your design doc
Started by
thelovegoose
with
14
comments, last by
kovalai
15 years, 1 month ago
Game Design and Theory
WW2 MMO Idea/Concept
Started by
JamesPenny
with
2
comments, last by
JamesPenny
15 years, 1 month ago
Game Design and Theory
Designing Without the Art
Started by
weebs11
with
1
comment, last by
Tom Sloper
15 years, 1 month ago
Game Design and Theory
MMORPG Development well under way. Problems :(
Started by
ebizcraftsman
with
2
comments, last by
Tiblanc
15 years, 1 month ago
Game Design and Theory
Game designs for older players
Started by
MickeyLane
with
8
comments, last by
Pete Michaud
15 years, 1 month ago
Game Design and Theory
MOB Damage - set amounts or gear based?
Started by
BUnzaga
with
5
comments, last by
Edtharan
15 years, 1 month ago
Game Design and Theory
Need options on two different crafting systems.
Started by
Ashaman73
with
21
comments, last by
Edtharan
15 years, 1 month ago
Game Design and Theory
Prev
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