## I hate matrices

posted in Lame? Where?!
Published September 09, 2005
Advertisement
Well I've been doing some work on my game lately. I switched from using the X/Y plane (and the camera looking down the Z) to using the X/Z plane, with the camera looking down the Y. It caused me quite a few headaches, and modifying the camera class to have a LookAt function on top of that, just confused me. Now everything seems to be working fine except ship rotation. I'll fix that soon enough, I suppose.

I guess I'll bless you all with a screenshot that looks a bit differenter than the others.



It's differenter because now it has a ship and not an asteroid. right. That's just my excuse for not having anything more fun to show. Damnit, at least I'm working on it, leave me alone! *cries*

Also I'm going to ditch Lameware and use Packetfrag. That seemed to be the general concensus.

By the way, the ship i'm currently using, I ripped off from Schmedly... I didn't have any other ships to use.
Next Entry ## yay?
0 likes 3 comments

Comments

Deranged
I like lameware, and the whole Lame? Where?! thing. It doesn't work with Packet? Frag?!
September 09, 2005 05:58 PM
Stompy9999
The game looks quite nice, IMO. I always love a good Asteroids game[smile].
September 09, 2005 07:07 PM
Ravuya
holy crap you're making progress.
September 10, 2005 12:24 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Math is hard

1471 views

## uhh

1655 views

## lol

1415 views

## new gaem?!

1343 views

## GH Tourney

1481 views

## Guitar Hero

1446 views

## Beyond Hell

1409 views
Advertisement
Advertisement