Welcome to the first entry of my game development journey! I’m diving headfirst into creating my first game, currently titled Forester (working title). This project officially started on October 29, 2024, and since then, I’ve been grinding away at learning the basics of programming in my free time - clocking around 60 hours so far.
To keep myself accountable and create awareness, I’ve decided to start this devlog. My goal? To craft an intuitive roguelike RPG with procedural elements -something that is both inviting and simple to play.
It’s still early, but I’m excited to see where this leads. Fingers crossed that Forester turns into something truly special. Stay tuned for more updates!