Today was going to be sort of a mental rest day for me. I was going to "let the chips out." However I found myself opening up the engine again anyway. I felt more ready for this today than I did yesterday.
I had set these resets and reward algorithms like, last week and somehow, even after looking at it almost every day, I didn't notice that I forgot to put all of the reset algorithms, for stats and conditions, in the victory scripts. So I had all of the resets set to happen after losing or after running but not after winning which means that for like a week+ I just couldn't figure out why the character damage was increasing by a multiple of ten after every victory.
I mean I scrolled right past without noticing the algorithms for resetting were missing EVERY SINGLE DAY ALMOST. Nothing humbles you like some code I guess. And I use a no script system ugh.
Well, it was okay to ignore for a while since it didn't actually prevent player progress (rather, sped it up by a lot haha). So I still got so much done while that bug existed. Nice to finally catch it, though.
I also finally changed the river background color. Now it's a blue, but it's a greenish blue. I figured the water wouldn't be tooo clean and it would reflect a lot of green from the jungle around it. As well as that, I made sure to make it a little dark to give it the appearance of being under a canopy/shadowed by a lot of natural growth. Hopefully helps the player feel a little more like they are actually there.
Also i hadn't fully updated the reset algorithm yet, which is something I overlooked and didn't realized when expanding and fleshing out the combat. But it is now updated to reset everything after battle correctly.
Now I have come across another problem. I fixed the other bugs I found and it somehow broke stuff I already had working.
STUFF DONE
>The final boss story event is close to done.
>Fixed more bugs in the battle system.
>Changed river background to more of a shadowy blue-green to better represent being near the water.
>Added music for the final location.
>Fixed more bugs.
>Expanded the reset system to cover all of the perks.
WANT TO DO
>Add in background effects. Such as sounds of a crowd. Sounds of nature. Water rushing, waterfall, birds, wind rustling through leaves, rain, etc.
>Figure out what broke and how!