In this video, we're going to define the geometry asset class which we can use to unpack imported mesh data. (Green Episode)
Support Game Engine Series: https://patreon.com/gameengineseries
Discord: https://discord.gg/75ZmXwz
keywords: mesh, geometry, vertices, asset pipeline, level of detail
by Arash Khatami
-------------------------------------------------------------
#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries