Tower Defense Indie Game Dev Blog #3: Lots of small improvements

Published May 28, 2018
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Good day, everyone! This week I've been working on various small fixes, improvements and features. Here's an incomplete list of all the things I've done:

list

As you can see there are quite a few commits related to performance improvements such as added frustum culling, improved memory usage, pathfinding improvements and so on.

The one main thing that's missing from this list is the addition of the new tower type which for now I just call "the slower" which as the name suggests, slows down the enemies. If any of you have played the original Red Alert you might notice that for this particular tower I took inspiration from the so called Tesla Coil. The only difference is that instead of electrocuting it's enemies, it just slows them down.

Here's how it looks in Blender:

tower

And in game:

gameplay

Also, for the above image you can see how the UI looks. It's still very primitive and will be changed later on, but for now it does the trick. It lets to select a tower and tell the game when you are ready for the level to begin.

Another thing which I've been working on was music. The funny thing is the genre which I chose. It's psytrance :D I thought that the fast tempo and monotonic bassline would be suitable for this type of game.  After all, it is KIND of an action game. And the way I see it, when it's finished, there will be lots of explosions going on.

Anyways, as mentioned in the list above, I also implemented placeholder main and options menus along with splash screen. This is how the menus look now (keep in mind they will be changed later on):

main_menu

menu

Yes, very simple, I know. But they get the job done and it's still very early in development.

One more thing which I added is money. You can now purchase towers and you will get money for each killed enemy. For now there's not functionality for selling the towers but it will be added soon.

So that's all for this week. And for the next week, I think I will be doing 3D modelling and will be implementing new tower types along with other minor features.

 

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Website: http://extrabitgames.com

3 likes 8 comments

Comments

Rutin

Very cool! I love the Tesla Coil ever since the Red Alert days! :) 

Remember online? Power Plant + Coil Rush :D The train of power plants and tesla coils into your enemy's base.

May 28, 2018 07:41 PM
EddieK

I used to play with PS1 so I didn't play online. But one time I tried multiplayer mode on PC and I got destroyed by that Tesla + Power plant train :D

May 28, 2018 08:41 PM
Awoken

Fantastic, looking forward to playing this!

May 28, 2018 10:55 PM
DexterZ101

COOOOL!!! Saw some of your vids... I like how you did the vehicles smoothly rotate to path ^ _ ^ y

May 29, 2018 01:32 AM
lawnjelly

Great work Eddie! :)

May 30, 2018 07:43 AM
EddieK

Thanks guys, your support means a lot to me :)

May 30, 2018 12:24 PM
bdubreuil

Tesla Coil! Does it instakill humans?

May 30, 2018 02:22 PM
EddieK
26 minutes ago, thecheeselover said:

Tesla Coil! Does it instakill humans?

Haha, it would if there were humans to kill ;D

May 30, 2018 02:49 PM
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