I finally managed to put together a 6 level early build of The Most Poser Heroes.
Please, I need brutally honest feedback. Yeah, the one that destroys your soul and dreams.
Here is an old trailer, and here are gifs and screenshots.
Dowload (windows only): www.stochasticlints.com/builds/TMPH_0_5.zip
Things I'm interested in listening:
1] Tutorials: Did you understand how to play? Are they enough?
2] Difficulty: Is this a game you would clasify as hard?
3] Controls: Did they get in your way? Is something missing to let you achieve your goal?
4] Gameplay: Did you have fun? Do you see yourself playing further? What level did you reached before giving up? If the game was not fun, why do you think that is?
Any other suggestion is welcome.
Please ignore: Artwork and sound.
No music, so use your favorite playlist.
You can post your feedback here on the comments, or, if you want to curse and get personal, email: stochasticlints@gmail.com
Thanks.
Hey there, first of all, quite an interesting concept to say the least. The tutorial is pretty straightforward, and starts off easily enough. I played upto everything except what i think was the last level(since you said you had 6 levels), as i coudn't figure out how to slide down, and then keep going until i reached the hatch you have to open. While learning what to do is easy enough, i think figuring out how to use it most effectively is a bit difficult. There is definitely imo a bit of a learning curve to the game, not because of the tutorial, but just trying to figure out how the pose is going to affect you the most. there is the helpful outline of what the pose well do, but i didn't quite find it helpful enough(or it wasn't always 100% accurate, not sure as i'd do an action it'd tell me i would slide down, but then my hand would get caught).
Controls: i think clicking and dragging around the map would be more intuitive then w/a/s/d for moving around. although it's easy enough to remember, most of the game is mouse controlled, so to have keyboard controls added later on required me to resituate myself. not a deal breaker or anything, i just think sticking with pure mouse might be better.
Gameplay: Honestly it's an interesting concept, and you've made it easy enough to work with, but I can't say i felt like i was having fun, I don't want to be discouraging, I think something is here, but for what i managed to get through, i didn't feel like i was enjoying it very much. Unfortuantly i can't be constructive and tell you how i think you could improve this department, as i'm not entirely sure what could be done to make it funner. it's also possible it's not my type of game, so be sure to ask alot of people what they think.
So those are my opinions, I hope they aren't too bad, and I do hope you keep going and can find a way to turn it into something i might enjoy, but if other people find the game fun to play, then remember that you don't need to please everyone.