The last days I worked on implementing a new laser beam weapon. The old one was burst fire, the new one is a constant beam that deals less damage. I also implemented damage dealing for both of the laser beam weapons. This was not implemented until now, also added energy consumption for every weapon…
I am happy to finally share some of my progress regarding ship selection and customization. This part was very time consuming for me because it also contains a lot of work on the User Interface, an area that I personally don't enjoy about game dev, but you know....I need a user interface so I have …
I would like to share my progress on the AI for the enemy ships, I added basic movement patterns, collision avoidance and aiming/shooting at the player. Have been working on this in the last days and I found the topic very interesting and fun to code. Would like to share with you how I did it.
Sinc…
Hello fellow players and developers,
over the last months I have been working on a game that I would finally like to share here.
Chromatic Galaxy is a twin stick, roguelike space shooter and will contain multiple ships that can be customized regarding weapons and abilities. This game …