This week was a little tougher than the last. Specifically, I wanted to create a skill tree, but I didn't have an idea of what exactly I wanted in the skilltree. I had some general ideas of what I wanted to happen, but nothing specific.
What I want to do is have a scheduler that you choose which …
Today was my first foray into the game development. I have a working prototype of my main game mechanic, the scheduler.
I wanted to create a drag and drop system. I'm allowing 16 hours of time from 9 am to midnight (7 hours of sleeping and 1 hour of day prep) to be customizable. I want tasks that…
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