I have wanted to, for many years now, get into interactive fiction, or Adventure Games as we used to call them in the 80s. I'm a grown man now with and while I have never really wanted to enter the game development business, I still have always dreamt of making a Adventure Game of my own. Many years ago now I started a uTibe chan where I reviewed old classic games and this stoked the desire for me to do a C++ Programming course, but life got in the way. Still, now that things have settled down I wish to revive this dream. I'm keeping it on a "hobby" level though. I figure if I just stop my miniature painting I'll gain many hours for this new hobby.
So long story short. I'm a total noob at gamedev.. with nearly zero experience in all aspects of it, apart from some rudimentary C++.
I hope to use this blog will chart my progress as I learn C# and Unity in the goal to produce a 1/2 decent adventure game.
Hello!!
I like blogging and generally assuming people are listening to me... but I also like things to look cool. I wanted a quick and easy way to make Banner Images for my new GameDev.Net Blog... so I created a PSD Template for that. Basically there are two safe frames... One is for Thumbna…
Hello... This is my version of the Chapter 18 CLASS exercise about throwing and popping a bunch of balls.
: NOTES : Random()For the most part as I worked through the exercise things became clear but I am still confused about "scope" or w/e it is called that determines when a variable …
Well.. the place to start is at the beginning, yet I have started this blog about a week into my new hobby. So unfortunately this blog will be missing the initial steps of my own personal development. Yet I guess it is close enough.
I have mapped my short term goals into a few early mileston…